Showing posts with label creative. Show all posts
Showing posts with label creative. Show all posts

Wednesday, March 27, 2019

Fostering Creativity at the Library

Every day, students across campus let their creativity shine through various personal or class projects. The OSU Library wants to provide students of all majors with a platform to showcase their talents and celebrate creativity in all of its many forms.
The Library Creativity Award is an annual challenge hosted by the OSU Library in which students are encouraged to submit their creative works for the opportunity to win up to $1,000. Students may enter their projects in four categories: 2D, 3D, Motion and Wild Card. The winner of each category is awarded $300, and one entry is selected to receive the title of Best in Show along with a $1,000 grand prize.

The possibilities to what students can submit are limited only by how big they can dream. Past winners have submitted 3D models, videos and even apps!

William Davis, a previous LCA winner, understands the importance of this award for fostering creativity across campus.

“The Library Creativity Award encourages students to think outside of the box and apply their skills in new and innovative ways,” William said. “This competition challenged not only my ability to come up with ideas, but also my ability to refine and execute them.”

The entries are judged based on originality, creativity and the use of library resources. Now, “use of library resources” can mean a lot of things. Of course, the more obvious interpretations could mean using the 3D printers in the Edmon Low Creative Studios or using software on library computers. It could also mean looking through books for inspiration or checking out a study room to work on your project.

This award is just one of the many ways the OSU Library encourages students to foster their creativity. The Edmon Low Creative Studios, for example, allows students year-round access to an audio studio, 3D printers and tons of equipment that’s available for check out through the Tech to Go desk.

On more than one occasion, I have checked out a camera from the Tech to Go desk. After taking a photography class, I fell in love with the art. Yet once the class ended, so did my access to a DSLR – or so I thought. By checking out a camera at the library, I was able to pursue one of my creative passions without the financial burden of purchasing my own.

Another personal favorite way to find inspiration is in the quartos section of the library. The books here range in subject from fashion to photography, geography to history. I could spend hours browsing through these massive books, finding inspirations in the photos and stories.

The Library Creativity Award is unique in that it does not limit students based on their major or interests. Everyone is encouraged to enter, whether you’re an engineer, biologist or education major. The OSU Library wants students to explore new and unique ways of thinking and creating while providing them with the resources to do this.

The award is open to all students at Oklahoma State University. Submissions for LCA are due Monday, April 8. You can find more comprehensive guidelines or previous LCA winners on the library’s website.

The OSU Library wants students to succeed in all areas of their lives and provide them with the resources to support and encourage them in every aspect of their educational journey at OSU.

There are millions of things to be inspired by in the library. What inspires you? 


Posted by Jenny Berry, electronic communications intern

Monday, May 14, 2018

Insert Tech Here

The tech-related resources available at the Edmon Low Library are seemingly endless. Everything from virtual reality studios to flight simulators to 3D printing is offered by the Edmon Low Creative Studios. All of these great technologies, as well as many others, were showcased at Insert Tech Here. Insert Tech Here was an open-house style library event where students, faculty and staff could learn more about all of the technological resources the Edmon Low Creative Studios has to offer.

As the Event Communications Intern, I had the opportunity to host the livestream portion of this event. I kept the livestream audience up-to-date on what was happening at the event and interviewed a handful of the event presenters to get more information about the studio where they were stationed. The presenters shared information on how students can obtain access to the various studios, what they can use them for and interesting projects they had seen completed using that specific technology.

Not having much livestream experience beforehand, I was incredibly nervous for this event. I spent the few weeks leading up to the event preparing by drafting a script and writing interview questions to ask the presenters. When the day of the event came, I was even more nervous, especially when the livestream began. The first step was to give the introduction. I welcomed the audience and gave a rundown of what all would happen during the event. After this, I felt a little more confident but was still anxious about how the rest of the event would go. The next step was the interviews. My first interview was with Shannon Garde, and we talked about the Tech To Go resource offered by the Edmon Low Creative Studios. After this interview I felt even more confident. This pattern continued through the rest of the event, so by the end of it I was more comfortable and confident than I could have thought. After the event was over, I realized that I never had anything to worry about.

The event was livestreamed through the Edmon Low Library Facebook page. This allowed the online audience to interact with and learn more about the studios, even if they were not able to attend the event. Viewers were also encouraged to leave comments on the livestream to have their questions answered by tech experts at the event. Several door prizes were also given away to attendees throughout the event.

At the event, the winners of the Library Creativity Award were announced. The winners spoke about their creative process and how they came to create their final product. Most of the LCA winners had utilized resources in the Creative Studios to create their winning project. I thought this was interesting because each winner created something so different from the others, so it was neat to actually be able to see what is possible when utilizing the Edmon Low Creative Studios. As a student, I found this incredibly relevant because I am always looking for ways to make my projects stand out and be the best that they can be.

During the process of preparing for the event and hosting the livestream, I was able to take away a lot of valuable lessons. There were times when I was stressed and wasn’t sure if I would be able to do it or I doubted my ability to do well. I learned to be confident in myself and that stepping out of my comfort zone can be incredibly rewarding. Looking back now, the biggest lesson I learned was no matter how much you prepare for something, sometimes things happen that you can’t prepare for and you have to be OK with going with the flow. Going into the event we had planned to do two interviews, but as the event went on we had some extra space to fill, so by the end of it I interviewed six people. This wasn’t what we had initially planned, but we went with it, and it ended up turning out well and added a lot to the event.

The purpose of Insert Tech Here was to showcase all of the technology the Edmon Low Creative Studios has to offer. The Creative Studios is home to Tech To Go, a resource that allows students to check out the latest technology free of charge, but there is also so much more. The 3D Printing Creative Studio, the Jim & Liz Wise Virtual Reality Creative Studios, the Virtual Simulation Creative Studio (which holds the new flight simulator!), the McCasland Foundation Data Visualization Studio, the Windows and Adobe Studios (which hold the Jim & Liz Wise Digital Music Upgrade software) and the Recording and Presentation Studio are all part of the Edmon Low Creative Studios.

These rooms are all available to students, faculty and staff and can be reserved on the Edmon Low Creative Studios website. The Edmon Low Creative Studios are located on the east side of the first floor of the Edmon Low Library.

Be sure to utilize these resources to take your projects to the next level!

Post by Teryn Moorman, Event Communications Intern.

Monday, December 11, 2017

DSLR Cameras: The Newest Edition to Edmon Low Creative Studios

Yes, you read that correctly.

Edmon Low Creative Studios has added three DSLR cameras to its collection of Tech to Go. The cameras are available for three-day checkout and come with a battery charger, a USB cable and an SD card. There is also additional tech gear that can be checked out on an "as needed" basis.

DSLR cameras are the perfect way to step up your photography game. But how?

Teryn Moorman, a junior at Oklahoma State University majoring in strategic communications, has a DSLR camera of her own. She received her Canon Rebel T6 in December 2016 and has gotten good use out of it since then.

"I definitely use it a lot in the summer when traveling. I took it to Barcelona this past summer and got to capture some wonderful memories," said Moorman. "I use my camera for things like trips, fundraisers and sorority events such as Bid Day."


DSLR cameras are ideal for capturing memories and milestones in a high-quality snapshot. The advanced technology of DSLR cameras makes an iPhone camera pale in comparison. DSLR cameras are not only great at capturing cherished moments, but also for taking class projects to the next level. Many major programs, such as strategic communications and multimedia journalism, consist of project-based classes. DSLR cameras are the perfect resource to guarantee the best results for assignments and even portfolio work.

"I had to create a brochure about OSU for my graphic design class, and the professor strongly encouraged us to take our own pictures," said Moorman. "My camera was perfect to use for that assignment."

If you're considering purchasing a DSLR camera, or if you're interested in learning more, be sure to head to the Edmon Low Creative Studios in Room 105 to use them for yourself.


Posted by Tatum Wallace, Electronic Communications Intern for OSU Library Communications



Monday, April 3, 2017

Library Creativity Award


This month, the OSU Library will be selecting
five individuals as winners of the 2017 Library Creativity Awards. This is the second year the library has offered the competition, so the process is still relatively new to all. In short, students submit creative projects they have completed within the last school year to be judged by a panel. The projects are sorted into designated categories, and winners are chosen.


The five creative categories are Two Dimensional, Three Dimensional, Motion Animation, Wild Card and Best in Show. The grand prize winner, Best in Show, receives $1000 for their creative efforts; the category winners each take home $300.


Fortunately, the OSU Library’s technologies have made many forms of creativity possible for students who may not have access to certain programs on their own. For example, the OSU Library computers are loaded with popular Adobe programs that allow students creative freedom without having to pay for a subscription.


The Edmon Low Creative Studios are a hub for these services. Inside Room 105, there is a 3D studio with modelling software and printers; Mac and Windows suites with design programs and recording devices; and a presentation studio with a green screen. The Tech to Go desk offers several types of digital cameras, microphones and corresponding audio/video editing programs as well as subscriptions to Lynda.com, where students can find tutorials on all things inventive.


Last year’s “Best in Show” winner Christian Coletti, aerospace and mechanical engineering major, wanted to learn more about minimal surfaces, so he found relevant research materials in the basement. He then created designs using Blender software and built prototypes of his designs using the library’s 3D printers.


As in Christian’s case, this competition gives students the opportunity to show off their abilities and be recognized for their work. It also allows the OSU Library to indirectly promote helpful library services; however, applicants are not required to use library resources in their works. Submissions can be projects the students completed for a class or simply for their own entertainment.

By offering prizes to students who produce innovative and fascinating work, the Library Creativity Award acts as an incentive for students to use the products and services made available by the OSU Library. The winners show other students what is possible with the library. The OSU Library's technologies make it possible for students like Coletti to put their creativity to work. This brings new ideas to life and maximizes potential in students throughout their time at Oklahoma State.

Post by Jennifer Barnett, E-Communications intern for OSU Library Communications